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January 2
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:iconyukinosama27:
Model and Self by ~LizzyVolti

Rendered with Vidro + Photoshop CS6



Fall Out Boy – I Dont Care
Fall Out Boy – Thnks Fr Th Mmrs
Michael Jackson – Bad
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:iconlizzyvolti:
~LizzyVolti Jan 2, 2013  Student Digital Artist
ваывдоыварпы >www<'
спасибооооу q w q
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:iconyukinosama27:
~YukinoSama27 Jan 2, 2013  Hobbyist Artisan Crafter
пожалуйста ~ > w <
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:iconblackcat500:
Wow!! I love this one!
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:iconyukinosama27:
~YukinoSama27 Jan 2, 2013  Hobbyist Artisan Crafter
Thanks ~ :3
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:iconyukinosama27:
~YukinoSama27 Jan 2, 2013  Hobbyist Artisan Crafter
= u =
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:iconmisskubota:
*misskubota Jan 2, 2013  Hobbyist General Artist
i always wondered, but how i can put the models in keyshot with their textures?
i have their .obj files but they are without textures...
so, there is a mode for put .mqo files in keyshot? or for have .obj with textures without do impossible things?

anyway, great pic c:
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:iconyukinosama27:
~YukinoSama27 Jan 2, 2013  Hobbyist Artisan Crafter
For Keyshot i use format .3ds
That format saves the UV-mapping and textures ~
Thanks :3
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:iconmisskubota:
*misskubota Jan 2, 2013  Hobbyist General Artist
bad thing i don't know how to save .3ds files. ;u;
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:iconyukinosama27:
~YukinoSama27 Jan 2, 2013  Hobbyist Artisan Crafter
you use Metasequoia? If yes it's not hard :3
You just must to delete faces.
Ok, select Object => Align Faces
Little bit waiting U w U
After select Object => Unify Faces. Model looks scary? Don't worry it's normal :3 Now save in .3ds
Select "Visible objects only" and "Export UV Mapping"
Hope it works for you ; w ;
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